Journal of Developmental Medicine(Electronic Version) 2023, Vol. 11 Issue (6): 401-410 DOI: 10.3969/j.issn.2095-5340.2023.06.001 |
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Video games for the assessment and treatment of attention deficit hyperactivity disorder in children: a systematic review |
Luo Jie, He Fan, Zheng Yi
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Beijing Key Laboratory of Diagnosis and Treatment of Mental Disorders,National Clinical Research Center for Mental Disorders & National Center for Mental Disorders, BeijingAnding Hospital, Capital Medical University, Beijing 100088, China
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Abstract 【Abstract】 Objective To explore the effectiveness of video games applied to the assessment and
treatment of attention deficit hyperactivity disorder (ADHD) in children. Method A systematic review
approach was used to search for original researches on video game diagnosis or interventions related to
children with ADHD by means of a subject search in PubMed, Web of Science, Embase, China Knowledge
Network, and Wanfang Databases. The search period was from January 1990 to December 2022. Article
characteristics such as author, country, game name, platform used, characteristics, study design, study
population, age, male ratio, golden standard, training process, and main findings were extracted from the
literature. Result After initial screening, full-text revision, and study selection, 30 articles were included.Computers were the most common platform used in early studies of video games, but as hardware technology。has evolved, the platforms used for games have become more diverse. In diagnostic-related studies, thedesign principle of most games was based on a sustained-operation trial or a similar GO /No-GO Task to testsubjects' executive functions. In evaluating the validity of game-based diagnostics, some studies used clinicaldiagnosis as the golden standard, while others used relevant scales. Video game-based assessment tools wereeffective in distinguishing ADHD cases from controls and in differentiating ADHD subtypes. In interventionrelatedstudies, the most common type of intervention for game therapy was cognitive training, which aimedto improve one or more aspects of executive functioning, such as attention, working memory, reaction time,cognitive flexibility, and motor skills. Video game-based therapeutic interventions were widely accepted asgenerally effective in improving cognitive domains and reducing ADHD symptoms. Conclusion Video games have utility and effectiveness in the assessment and treatment of ADHD in children, and their mainmechanisms may be gamification and cognitive training.
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Received: 18 April 2023
Published: 28 November 2023
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